﻿namespace TripleGame.GUI
{
    partial class FormTripleGame
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.groupBoxPlayerA = new System.Windows.Forms.GroupBox();
            this.buttonLoadEngineA = new System.Windows.Forms.Button();
            this.labelEngineA = new System.Windows.Forms.Label();
            this.labelEngineAText = new System.Windows.Forms.Label();
            this.labelScoreA = new System.Windows.Forms.Label();
            this.labelScoreAText = new System.Windows.Forms.Label();
            this.groupBoxPlayerB = new System.Windows.Forms.GroupBox();
            this.buttonLoadEngineB = new System.Windows.Forms.Button();
            this.labelEngineB = new System.Windows.Forms.Label();
            this.labelEngineBText = new System.Windows.Forms.Label();
            this.labelScoreB = new System.Windows.Forms.Label();
            this.labelScoreBText = new System.Windows.Forms.Label();
            this.textBoxLog = new System.Windows.Forms.TextBox();
            this.buttonNewGame = new System.Windows.Forms.Button();
            this.buttonNextMove = new System.Windows.Forms.Button();
            this.textBoxGameState = new System.Windows.Forms.TextBox();
            this.labelGameState = new System.Windows.Forms.Label();
            this.openFileDialogEngine = new System.Windows.Forms.OpenFileDialog();
            this.customControlBoard = new TripleGame.GUI.CustomControlBoard();
            this.groupBoxPlayerA.SuspendLayout();
            this.groupBoxPlayerB.SuspendLayout();
            this.SuspendLayout();
            // 
            // groupBoxPlayerA
            // 
            this.groupBoxPlayerA.Controls.Add(this.buttonLoadEngineA);
            this.groupBoxPlayerA.Controls.Add(this.labelEngineA);
            this.groupBoxPlayerA.Controls.Add(this.labelEngineAText);
            this.groupBoxPlayerA.Controls.Add(this.labelScoreA);
            this.groupBoxPlayerA.Controls.Add(this.labelScoreAText);
            this.groupBoxPlayerA.Location = new System.Drawing.Point(17, 13);
            this.groupBoxPlayerA.Name = "groupBoxPlayerA";
            this.groupBoxPlayerA.Size = new System.Drawing.Size(138, 167);
            this.groupBoxPlayerA.TabIndex = 1;
            this.groupBoxPlayerA.TabStop = false;
            this.groupBoxPlayerA.Text = "Player A";
            // 
            // buttonLoadEngineA
            // 
            this.buttonLoadEngineA.Location = new System.Drawing.Point(15, 75);
            this.buttonLoadEngineA.Name = "buttonLoadEngineA";
            this.buttonLoadEngineA.Size = new System.Drawing.Size(107, 23);
            this.buttonLoadEngineA.TabIndex = 4;
            this.buttonLoadEngineA.Text = "Load Engine";
            this.buttonLoadEngineA.UseVisualStyleBackColor = true;
            this.buttonLoadEngineA.Click += new System.EventHandler(this.buttonLoadEngineA_Click);
            // 
            // labelEngineA
            // 
            this.labelEngineA.AutoSize = true;
            this.labelEngineA.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.labelEngineA.Location = new System.Drawing.Point(50, 49);
            this.labelEngineA.Name = "labelEngineA";
            this.labelEngineA.Size = new System.Drawing.Size(68, 13);
            this.labelEngineA.TabIndex = 3;
            this.labelEngineA.Text = "[Unknown]";
            // 
            // labelEngineAText
            // 
            this.labelEngineAText.AutoSize = true;
            this.labelEngineAText.Location = new System.Drawing.Point(12, 49);
            this.labelEngineAText.Name = "labelEngineAText";
            this.labelEngineAText.Size = new System.Drawing.Size(43, 13);
            this.labelEngineAText.TabIndex = 2;
            this.labelEngineAText.Text = "Engine:";
            // 
            // labelScoreA
            // 
            this.labelScoreA.AutoSize = true;
            this.labelScoreA.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.labelScoreA.Location = new System.Drawing.Point(47, 28);
            this.labelScoreA.Name = "labelScoreA";
            this.labelScoreA.Size = new System.Drawing.Size(14, 13);
            this.labelScoreA.TabIndex = 1;
            this.labelScoreA.Text = "0";
            // 
            // labelScoreAText
            // 
            this.labelScoreAText.AutoSize = true;
            this.labelScoreAText.Location = new System.Drawing.Point(12, 28);
            this.labelScoreAText.Name = "labelScoreAText";
            this.labelScoreAText.Size = new System.Drawing.Size(38, 13);
            this.labelScoreAText.TabIndex = 0;
            this.labelScoreAText.Text = "Score:";
            // 
            // groupBoxPlayerB
            // 
            this.groupBoxPlayerB.Controls.Add(this.buttonLoadEngineB);
            this.groupBoxPlayerB.Controls.Add(this.labelEngineB);
            this.groupBoxPlayerB.Controls.Add(this.labelEngineBText);
            this.groupBoxPlayerB.Controls.Add(this.labelScoreB);
            this.groupBoxPlayerB.Controls.Add(this.labelScoreBText);
            this.groupBoxPlayerB.Location = new System.Drawing.Point(511, 13);
            this.groupBoxPlayerB.Name = "groupBoxPlayerB";
            this.groupBoxPlayerB.Size = new System.Drawing.Size(138, 167);
            this.groupBoxPlayerB.TabIndex = 3;
            this.groupBoxPlayerB.TabStop = false;
            this.groupBoxPlayerB.Text = "Player B";
            // 
            // buttonLoadEngineB
            // 
            this.buttonLoadEngineB.Location = new System.Drawing.Point(12, 75);
            this.buttonLoadEngineB.Name = "buttonLoadEngineB";
            this.buttonLoadEngineB.Size = new System.Drawing.Size(103, 23);
            this.buttonLoadEngineB.TabIndex = 6;
            this.buttonLoadEngineB.Text = "Load Engine";
            this.buttonLoadEngineB.UseVisualStyleBackColor = true;
            this.buttonLoadEngineB.Click += new System.EventHandler(this.buttonLoadEngineB_Click);
            // 
            // labelEngineB
            // 
            this.labelEngineB.AutoSize = true;
            this.labelEngineB.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.labelEngineB.Location = new System.Drawing.Point(48, 49);
            this.labelEngineB.Name = "labelEngineB";
            this.labelEngineB.Size = new System.Drawing.Size(68, 13);
            this.labelEngineB.TabIndex = 5;
            this.labelEngineB.Text = "[Unknown]";
            // 
            // labelEngineBText
            // 
            this.labelEngineBText.AutoSize = true;
            this.labelEngineBText.Location = new System.Drawing.Point(10, 49);
            this.labelEngineBText.Name = "labelEngineBText";
            this.labelEngineBText.Size = new System.Drawing.Size(43, 13);
            this.labelEngineBText.TabIndex = 4;
            this.labelEngineBText.Text = "Engine:";
            // 
            // labelScoreB
            // 
            this.labelScoreB.AutoSize = true;
            this.labelScoreB.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.labelScoreB.Location = new System.Drawing.Point(44, 28);
            this.labelScoreB.Name = "labelScoreB";
            this.labelScoreB.Size = new System.Drawing.Size(14, 13);
            this.labelScoreB.TabIndex = 3;
            this.labelScoreB.Text = "0";
            // 
            // labelScoreBText
            // 
            this.labelScoreBText.AutoSize = true;
            this.labelScoreBText.Location = new System.Drawing.Point(9, 28);
            this.labelScoreBText.Name = "labelScoreBText";
            this.labelScoreBText.Size = new System.Drawing.Size(38, 13);
            this.labelScoreBText.TabIndex = 2;
            this.labelScoreBText.Text = "Score:";
            // 
            // textBoxLog
            // 
            this.textBoxLog.Location = new System.Drawing.Point(173, 200);
            this.textBoxLog.Multiline = true;
            this.textBoxLog.Name = "textBoxLog";
            this.textBoxLog.ReadOnly = true;
            this.textBoxLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.textBoxLog.Size = new System.Drawing.Size(477, 136);
            this.textBoxLog.TabIndex = 7;
            // 
            // buttonNewGame
            // 
            this.buttonNewGame.Location = new System.Drawing.Point(17, 200);
            this.buttonNewGame.Name = "buttonNewGame";
            this.buttonNewGame.Size = new System.Drawing.Size(138, 23);
            this.buttonNewGame.TabIndex = 5;
            this.buttonNewGame.Text = "New Game";
            this.buttonNewGame.UseVisualStyleBackColor = true;
            this.buttonNewGame.Click += new System.EventHandler(this.buttonNewGame_Click);
            // 
            // buttonNextMove
            // 
            this.buttonNextMove.Enabled = false;
            this.buttonNextMove.Location = new System.Drawing.Point(17, 229);
            this.buttonNextMove.Name = "buttonNextMove";
            this.buttonNextMove.Size = new System.Drawing.Size(138, 23);
            this.buttonNextMove.TabIndex = 6;
            this.buttonNextMove.Text = "Next Move";
            this.buttonNextMove.UseVisualStyleBackColor = true;
            this.buttonNextMove.Click += new System.EventHandler(this.buttonNextMove_Click);
            // 
            // textBoxGameState
            // 
            this.textBoxGameState.Location = new System.Drawing.Point(17, 316);
            this.textBoxGameState.Name = "textBoxGameState";
            this.textBoxGameState.ReadOnly = true;
            this.textBoxGameState.Size = new System.Drawing.Size(138, 20);
            this.textBoxGameState.TabIndex = 8;
            // 
            // labelGameState
            // 
            this.labelGameState.AutoSize = true;
            this.labelGameState.Location = new System.Drawing.Point(16, 298);
            this.labelGameState.Name = "labelGameState";
            this.labelGameState.Size = new System.Drawing.Size(64, 13);
            this.labelGameState.TabIndex = 8;
            this.labelGameState.Text = "Game state:";
            // 
            // openFileDialogEngine
            // 
            this.openFileDialogEngine.Filter = "Assemblies (*.dll)|*.dll";
            // 
            // customControlBoard
            // 
            this.customControlBoard.ColumnsCount = 10;
            this.customControlBoard.Location = new System.Drawing.Point(173, 19);
            this.customControlBoard.Name = "customControlBoard";
            this.customControlBoard.RowsCount = 5;
            this.customControlBoard.Size = new System.Drawing.Size(320, 160);
            this.customControlBoard.TabIndex = 2;
            // 
            // FormTripleGame
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(668, 352);
            this.Controls.Add(this.labelGameState);
            this.Controls.Add(this.textBoxGameState);
            this.Controls.Add(this.buttonNextMove);
            this.Controls.Add(this.buttonNewGame);
            this.Controls.Add(this.textBoxLog);
            this.Controls.Add(this.groupBoxPlayerB);
            this.Controls.Add(this.customControlBoard);
            this.Controls.Add(this.groupBoxPlayerA);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Name = "FormTripleGame";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Triple Game";
            this.groupBoxPlayerA.ResumeLayout(false);
            this.groupBoxPlayerA.PerformLayout();
            this.groupBoxPlayerB.ResumeLayout(false);
            this.groupBoxPlayerB.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.GroupBox groupBoxPlayerA;
        private CustomControlBoard customControlBoard;
        private System.Windows.Forms.GroupBox groupBoxPlayerB;
        private System.Windows.Forms.Label labelScoreA;
        private System.Windows.Forms.Label labelScoreAText;
        private System.Windows.Forms.Label labelScoreB;
        private System.Windows.Forms.Label labelScoreBText;
        private System.Windows.Forms.TextBox textBoxLog;
        private System.Windows.Forms.Label labelEngineA;
        private System.Windows.Forms.Label labelEngineAText;
        private System.Windows.Forms.Label labelEngineB;
        private System.Windows.Forms.Label labelEngineBText;
        private System.Windows.Forms.Button buttonLoadEngineA;
        private System.Windows.Forms.Button buttonLoadEngineB;
        private System.Windows.Forms.Button buttonNewGame;
        private System.Windows.Forms.Button buttonNextMove;
        private System.Windows.Forms.TextBox textBoxGameState;
        private System.Windows.Forms.Label labelGameState;
        private System.Windows.Forms.OpenFileDialog openFileDialogEngine;
    }
}

